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Malhalla: Dragon Quest Builders 2 Walkthrough And Guide

Last updated on October 3, 2020 by Alvin L

Malhalla is the last place you will visit before you finish the story in Dragon Quest Builders 2.

It is sort of the paradise for monsters but it’s about to be destroyed by Malroth and Hargon.

Here’s a walkthrough & guide of Malhalla in DQ Builders 2.

dq builders 2 - malhalla

Below is a table of content for easier navigation.

Overview hide
1 Talk to the slime
2 Rescue other monsters
3 Follow Griswold
4 Cook a vile vine
5 Investigate the noise
6 Build an energisation station
7 Defeat the enemies
8 Look for Hellen
9 Illuminate the haven
10 Build an arm raid shelter
11 Get talons, horns and scales
12 Convert the items into building materials
13 Complete the shelter
14 Place a builder’s bell
15 Build the ark understructure
16 Prepare a workspace
17 Store 50 iron blocks and spaceship walls
18 Defeat the enemies
19 Repair the robot
20 Build a basic buggy
21 Recruit more monsters
22 Find Zebadee
23 A Passion for Smashing
24 Get horns and teeth
25 Defeat the shadow
26 The Immortal Corps
27 The Silva Sisters
28 Build the ark
29 Build a summoning chamber
30 Make a creepy conservatory
31 Make a gory grillhouse
32 Defeat the enemies
33 Find enormous eyeballs
34 Make an upgraded garage
35 Find a captain for the ark
36 Defeat the enemy (claw)
37 Grab the Hargon banner
38 Place the enormous eyeballs
39 Place the banner
40 Defeat the enemy again
41 Complete the buggy
42 Breach the magical barrier
43 Land at the Castle of Hargon
44 Find Malroth
45 Defeat Malroth
46 Look for the builder
47 Defeat Malroth (final boss)
48 Follow Lulu

 

Talk to the slime

Right after reaching Malhalla, you have to talk to the slime who’s stuck on the platform.

dq builders 2 - malhalla guide

To get to it, jump from the highest cliff and keep using your windbraker. The windbraker will keep disintegrating but you can keep using it.

dq builders 2 - malhalla guide tips

 

Rescue other monsters

The next person to talk to is the skeleton monster (Griswold).

dq builders 2 - malhalla quest

Once the skeleton joins you, talk to the monster inside the ditch.

dq builders 2 - malhalla quest guide

They’ll all join your party.

 

Follow Griswold

The skeleton will then lead you guys to a safe area. Follow until you reach a hideout.

dq builders 2 - malhalla quest walkthrough

 

Cook a vile vine

Gremville will then request for a snack. Grab those vile vines you see from around Malhalla.

Cook the vile vines on the bonfire inside this hideout. Give it to Gremville.

dq builders 2 - malhalla quest wiki

 

Investigate the noise

You will then hear a robot sound. Talk to the robots to find out which one.

dq builders 2 - malhalla quest tips

 

Build an energisation station

To revive the robot, you need to build an energisation station.

You can get the pipes from the surrounding area.

dq builders 2 - malhalla mission

Place them and you’re done.

dq builders 2 - malhalla mission guide

 

Defeat the enemies

You guys will then be attacked by shadows. Defeat them all.

dq builders 2 - malhalla mission walkthrough

The hideout also gets compromised.

 

Look for Hellen

You’ll then need to look for Hellen, a priest of Hargon. Follow the skeleton and escape from the area.

dq builders 2 - malhalla mission wiki

To cross over this big hole, build blocks over it.

dq builders 2 - malhalla walkthrough

Finally, you’ll meet Hellen, but Griswold the skeleton fell to the abyss. It’s not the last of him though.

dq builders 2 - malhalla walkthrough guide

 

Illuminate the haven

To illuminate the place, you need to make torches at the workbench behind the altar.

dq builders 2 - malhalla what to do

While holding the torch, you can light up all the four sconces.

dq builders 2 - malhalla where to go

 

Build an arm raid shelter

Your next job is to build a shelter by repairing the remains of it.

dq builders 2 - malhalla wiki

Unfortunately, you need to make some ingredients first.

 

Get talons, horns and scales

Hellen will help you if you can obtain some talons, horns and scales from Malroth.

dq builders 2 - malhalla wiki and guide

Follow the marked location just nearby.

dq builders 2 - malhalla tips

You’ll reach the ingredients. The scales are just blocks.

dragon quest builders 2 - malhalla

The horns are above the bridge made of scales.

dragon quest builders 2 - malhalla guide

Lastly, the terrible talons are at the bottom of the ‘bridge’. The whole thing is like a giant arm and the talons are the claws.

dragon quest builders 2 - malhalla guide tips

You may want to get more of them because you can convert them to ingredients.

 

Convert the items into building materials

Build a forbidden altar to convert these talons, horns and scales into building materials.

dragon quest builders 2 - malhalla quest

Just place the droppings into the altar and transform them. You can build more altars if you wish to speed things up.

dragon quest builders 2 - malhalla quest guide

 

Complete the shelter

Once you have the ingredients, complete the shelter.

dragon quest builders 2 - malhalla quest walkthrough

 

Place a builder’s bell

Next, make a builder’s bell using the workbench. Place the bell on the designated platform.

dragon quest builders 2 - malhalla quest wiki

Ring the bell to raise your base level and get more monster helpers.

dragon quest builders 2 - malhalla mission

 

Build the ark understructure

The plan now is to build a flying ark. The first part of it is the ark’s understructure.

dragon quest builders 2 - malhalla mission guide

 

Prepare a workspace

You then need to prepare a workspace to allow the monsters to help you build.

Make a workbench and a storage. Place them at the designated areas.

dragon quest builders 2 - malhalla walkthrough

 

Store 50 iron blocks and spaceship walls

To enable the monsters to start building, you have to make 50 iron blocks and 50 spaceship walls first.

Place them in the storage bay and they will start building.

dragon quest builders 2 - malhalla walkthrough guide

dragon quest builders 2 - malhalla wiki

 

Defeat the enemies

You will then be interrupted by more shadow enemies. Defeat them all. 

They’re all pretty weak.

dragon quest builders 2 - malhalla wiki and guide

You will get a new equipment every time there’s a major battle. For the first round, you’ll get a new shield.

dragon quest builders 2 - malhalla tips

 

Repair the robot

The robot monster gets injured after the fight.

Repair him by building air vents at the workbench first. Use the air vents to fix him.

dragon quest builders 2 - malhalla what to do

 

Build a basic buggy

Next, you need to build a buggy.

The monsters can’t help you to build the buggy. You will have to do it yourself.

Just make the materials using the workbench and place them according to your blueprint.

 

Recruit more monsters

Once the buggy is completed, you can recruit more monsters to build the ark.

The first group are the slimes. They will join you.

 

Find Zebadee

You then need to get the other priest to join you. The location of the Court of Chaos is shown in the map.

Before you can get to the Court of Chaos, you need to talk to this monster.

The monster will join you and will lead you to the place.

You have to keep driving through the huge orbs of vortexes and other claw attacks.

Finally, you’ll reach the Court of Chaos. Talk to Zebadee.

Once you’re there, he mentions something about items behind the wall. Destroy the wall.

Inside, you’ll find plenty of chests. Open them all and you’ll get many ingredients including manky meat.

 

A Passion for Smashing

The next person you need to recruit is shown in the map below.

You will see this muscular monster here.

He will give you some bombs. Use it to blow open the wall. Go inside with him.

 

Get horns and teeth

Inside, you’ll find some huge horns, titanic top teeth and big bad bottom teeth.

You can use the bombs on them and loot the items.

These items can be converted into building materials. Grab as much as you can.

 

Defeat the shadow

After looting the materials, a shadow monster appears.

Defeat him.

 

The Immortal Corps

The next group you need to recruit are called the Immortal Corps. Their location is shown below.

You will see this skeleton here. Talk to him and he’ll tell you to convince the other skeletons.

Climb up the platform and you’ll find one skeleton here. To get to him, build blocks across.

There’s also another skeleton much higher up.

The last skeleton is all the way down. You can see him from the top.

Turns out, he is Griswold, the one who apparently died after falling into the abyss.

 

 

The Silva Sisters

Next, you need to get the Silva Sisters to join you. Their location is shown too.

Talk to this monster.

You need to rescue the other monster from inside the cave. It’s totally dark inside, even if you have a torch.

Just talk to her and walk back out.

Once you’ve rescued them all, go back to your base.

 

Build the ark

Back at the base, you will have a new blueprint for the ark.

As usual, build the blocks and other materials first.

Place them in the storage bay and the monsters will do the rest.

 

Build a summoning chamber

To make it easier for you, build a summoning chamber using the altar room.

Just place the statues, sinister sconces, storage bay and the forbidden altar inside. The summoning chamber is then complete.

These monsters will then convert droppings into building materials.

 

Make a creepy conservatory

You also need to build a creepy conservatory.

You can use the small room on your right.

To get the flowers, just grab them from outside your base.

You only need 2 blooming poxgloves and 4 budding poxgloves.

Also, remember to place a storage bay inside. The creepy conservatory is now complete.

 

Make a gory grillhouse

Another job is to build a gory grillhouse. You need a storage bay, a barbecue and a meaty marshy mountain.

This time, you can use the room on your left. Making the meaty marshy mountain is harder. You can find frogstool outside.

The manky meat can be found from the earlier missions or from shadow werewolves. Place the meat, frogstool and vile vines on the barbecue, and cook it.

You’ll get a goregasbord.

Use the infernal workbench to craft a meaty marshy mountain with the goregasbord and other ingredients.

Place it on the floor and the small gory grill house is done. Remember to put the storage bay as well.

 

Defeat the enemies

Once again, enemies will appear.

Together with the rest, defeat all the enemies. You don’t actually need to do much attacking.

 

Find enormous eyeballs

Next, you need to look for enormous eyeballs to power the buggy and other things.

The location is provided below.

Once again, use the buggy and power through the vortexes.

Get back to the cave where you found the smashing monster.

Keep going until you reach this dragon. Talk to it.

He’ll tell you that the eyeballs are inside the water.

Head to the huge red waterfall in the middle. Jump into it.

You will find the enormous eyeballs inside it, at the exact location marked on the map.

Grab 5 eyeballs. The scales are optional.

 

Make an upgraded garage

After obtaining the eyeballs, you need to upgrade the buggy.

Once again, you have to do it yourself.

Once it’s done, the buggy now has headlights. These headlights are great for pitch black areas.

 

Find a captain for the ark

Head to the world between worlds to look for an ark captain. The location is provided as usual.

Head through the pitch black area where you rescued a monster earlier.

Keep going until you meet this skeleton. 

He is actually the ship captain you met right at the beginning of DQ Builders 2. He disappeared when the ship sank.

 

Defeat the enemy (claw)

The giant claw from Malroth appears again.

This time, you have to defeat the claw. Just go near it and hit it. You may not get hit at all if you stand at the right spot.

 

Grab the Hargon banner

Take the Hargon banner from the shipwreck.

 

Place the enormous eyeballs

Once you’re back at the base, put the enormous eyeballs at the ark’s engine.

 

Place the banner

Next, place the banner of Hargon anywhere you like.

 

Defeat the enemy again

Once the ark is ready, you’ll face a wave of enemies again.

 

Complete the buggy

The robot dies after the battle. Use your hammer and destroy it.

You’ll get the robot’s heart.

Use the heart on the buggy and it will finally be complete, and be able to fly.

 

Breach the magical barrier

To get to the Castle of Hargon, you need to destroy the barrier first.

It’s upheld by three shadow Madusas.

The 3 locations are all shown in the map.

Fly high and use your buggy’s lasers to kill the shadow Madusas.

Do the same thing for the other 2 areas as well.

The magic barrier is now gone.

 

Land at the Castle of Hargon

Go towards the Castle of Hargon and you’ll meet the Hairy Hermit again.

Land the buggy near him. Talk to him.

 

Find Malroth

Now, go downwards following the blue sinister sconces. The entire way will have these sconces.

You will meet a cyclops first. Just ignore him and jump past the wave attacks.

Continue going until you meet this second monster. Once again, just avoid him. You don’t need to attack any of these shadows.

For the third monster, you just have to swim underneath to avoid it.

Finally, you’ll meet Hargon.

 

Defeat Malroth

This Malroth is pretty weak because he’s still influenced by the good Malroth inside of him.

Just attack him and avoid his attacks.

After defeating Malroth, you’ll get to move around as Malroth for awhile.

Follow the light.

Once the good Malroth is back, the true form of the Lord of Destruction appears, and he’s much stronger without the influence of Malroth.

They’re both called Malroth which is confusing.

 

Look for the builder

After the place exploded, you’ll control Malroth for awhile.

Look for the builder.

After meeting him, you need to make a medicinal herb.

Just grab the leaf nearby and use the wooden workbench to craft a medicinal herb.

 

Defeat Malroth (final boss)

Now you’re back as the builder and you need to defeat Malroth in its true form.

The battle is quite straightforward. Just keep shooting and avoid the attacks.

Don’t worry about dying as you’ll end up with a minimum of 1 HP. 

Just try to avoid the attacks as much as possible by going up / down and left / right.

During the battle, you’ll get a powered up buggy blasters.

Continue fighting until the next big event.

You’ll then get your own Kazapple Cannon. At this point, just keep using the cannon when it’s vulnerable.

But don’t spam it. If it’s blocking your attack, then shift to the normal blasters.

Once Malroth is gearing up to attack you, use the cannon before it can.

It will get vulnerable and you can use the cannon again. Malroth will start blocking after the 2nd hit.

Once it does, use the regular blasters again and fire the cannon when Malroth charges his attack.

Continue until you win.

 

Follow Lulu

After the battle, you’ll be back at the Isle of Awakening, but it’s pitch black.

Follow Lulu all the way up.

Finally, Malroth and the builder will join powers to build a new world.

Dragon Quest Builders 2’s story ends here, but you can continue building as you wish in a new world.

That’s the end of Malhalla.

 


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Filed Under: Dragon Quest Builders 2, Gaming

About Alvin L

Alvin spends most of his time either absorbing content or creating content.

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